We’re still working hard on Shallow Space, making good progress towards the Kickstarter campaign for January/February. But in the meantime, show your support for this space real time strategy game by voting for Shallow Space in the IndieDB Indie of the Year 2014 awards!
Simply visit the IndieDB Shallow Space Page and click the big red button that says “vote for this game.”
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New ships, warp effects, stunning GIFs – the team steps up the game with a barrage of new media including a new website, video & music, images as we gear up to fight the good fight, so read on because resistance is futile.
So graphically we’ve been steered in another direction and I have another spell with the interface. Look back a couple of months and you’ll find some prototype images rendered in the same light, so you know It was always the intention to wash out the colours a little to get a bit more accuracy back in the pictures.
The team expands and expectations are set as we get it together, jumpgates and stations start the fill the test sector and find new GIF’s and images over on IndieDB
the original aim was just to keep this as a one or two man indie effort (but) it seems the game wants to be more than that and the community simply won’t let me go at it alone.
New update over on IndieDB where I talk about getting noticed by some big names, some talk of the new UI and I start eluding to the bigger picture
Shallow Space isn’t about creating a single title, for me it’s about perfecting a recipe and breaking that down into bite size chunks….
New post up on IndieDB after my break where I start to put the project into perspective hinting at potential dates for taking it to the next level.
Stage 1 is basically making sure that what I want to do can be done; information gathering, prototype creation and building a strong team to propel the idea forwards…
(Click on the logo to be taken to IndieDB)