Latest update

Incremental Update 8.1

So we’ve pushed out another incremental update, couple of major fixes one which was a little bit nasty causing Player ship database corruption, and boy we’re happy to squash that juicy bug!

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Lick of paint, few lines of code (!) Now looking swanky.

The options menu previously had fallen into disrepair, it was only when we cleared out our preferences and played the game as a new player when we realised that quite a few of the options didn’t actually work or they lied to us that they were on but they weren’t. Beside we needed something we could more easily add to, so we’ve rewritten it from scratch.

One of the most annoying things about the game was the notification system, pausing or slowing the game forcefully when you might not have wanted it. Well you can now configure all of that in the new options menu along with another 15+ other options including the much need camera speed controls. Also some of the older ships are getting remade starting with the Cambridge, so there’s a new ship for you to play with also!

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The new Cambridge gets an additional two Large turret slots, enhance armor and shields and has a much higher power output than the old.

Thanks to everyone who took the time to report bugs and suggest features, we enjoy implementing them and you can look forward to another incremental update in the short term which will add volumetric explosions, the Nottingham remake, addition options and the ability to import/export the internals databases (for you wiki-makers and modders out there!)

This update will wipe your Player Ship DB (sorry, need to make sure there are no corrupt databases out there)

8.0.19 Update 8.1 Change log (01.02.2016)

Fixed: Crash when using camera shortcut keys (thanks to Kearon)
Fixed: Crash and database corruption when deleting themes from Ship Config screen (thanks to Staalby)

Update: MFC Cambridge (A) arcs of fire tweaked (thanks to Sazuroi)
Update: Turret ‘Point Defence Laser’ L rotation speed tweaked
Update: Settings moved from PlayerPrefs to local file (Settings.json in the game folder)

Added: Background brightness slider to Options for when grid is shown (thanks to Chomwhitt)
Added: New ship! the MFC ‘Cambridge B’
Added: ‘New’ button in Ship Config now copies currently selected theme (creates red/white placeholder default on non-selection)
Added: Rewrote main menu and game menu to be more extensible
Added: ‘Simulator’ button to main menu
Added: All toggle buttons now support RMB to cycle backwards through options
Added: ‘Quantum Anchoring’ positive permanent status to Cambridge A & B and Nottingham (increases range and accuracy)
Added: Themes referencing converted to uID system
Added: Placeholder options menu completely redesigned and recoded.
Added: New extensible options menu integrated into main menu and tactical
Added: Added customisable notifications to UINotifications system in tactical (pause, slow, normal speed)
Added: Options menu game item ‘Auto-launch Corvettes’
Added: Options menu game item ‘Auto-launch missiles’
Added: Options menu game item ‘Auto-reload missiles’
Added: Options menu game item ’15 second cooldown between pauses’ (helps prevent annoying notification spam)
Added: Options menu notification customisation ‘Movement mode’
Added: Options menu notification customisation ‘Enemy spotted’
Added: Options menu notification customisation ‘Enemy out of range’
Added: Options menu notification customisation ‘Enemy communications detected’
Added: Options menu notification customisation ‘Capital ship shields down’
Added: Options menu notification customisation ‘Objectives updated’
Added: Options menu controls customisation ‘Invert camera zoom’
Added: Options menu controls customisation ‘Invert mouse Y axis’
Added: Options menu controls customisation ‘Camera pan speed’
Added: Options menu controls customisation ‘Camera zoom speed’
Added: Options menu controls customisation ‘Camera rotation speed’

(In other news, I bought XCOM 2 – so I think I might be distracted for a little while – i’ll try to code and eat, promise!)